The objective of the game is pretty simple – be the first to lose all 7 of your cards and win. The other players use their action cards to trip you up as you play so they can be the first to discard all their cards. They consist of number cards of four different colours, and various action cards. There is a junior version of this game for very young children with animal pictures instead of numbers.Įach player is dealt a hand of 7 cards. It will always be my number one choice of travel card game to play The UNO pack we play with today was purchased in Spain many years ago. A turn is always ended in such a way that a player places a card from his hand face up on one of his personal auxiliary piles.The game is so easy to understand and enjoyable to play, it is a favourite for all age groups. The top card of any personal auxiliary deck, The cards can be discarded from three different sources:
Then he discards as many cards as possible and desired. The game continues clockwise and each player begins his turn by filling his hand with cards from the deck to five. The order of the cards placed on the auxiliary piles is arbitrary. If he cannot or does not want to discard any more cards, he ends his turn by placing one of his hand cards face up in front of him and thus forming the first of four possible, personal auxiliary piles. If a player discards all his cards in hand in a round, he draws five new cards from the deck and continues playing. If he has, for example, another 1 after playing a 1, he can start a second discard pile or put a 2, 3, 4, 5, etc. A player can discard as many cards as he wants and can in a round. The complete discard piles that have been set aside are shuffled and replace the deck of cards when all cards are used up. If a 12 (or a 12 skip-bo card) is placed on a discard pile, it is complete and removed from the game and a new discard pile can be placed. A discard pile can only be started with a 1 from a row of cards or a Skip-Bo card and is then formed in the order from 1 to 12, whereby Skip-Bo cards can replace any number card. During the game, up to four discard piles can be created here, and each player can also place up to four auxiliary piles next to the player pile. The player can now either play cards from his hand or from his player pile onto the discard pile in the middle of the table.
He draws five cards from the deck and takes them up as cards in hand. The player to the left of the dealer begins the game. The remaining cards are placed in a draw pile (card stock) in the middle of the table. The topmost card is turned over by the players and placed face up on the pile. The cards are not viewed and are laid out in front of the players in a face-down pile (player pile). In a game with 2 to 4 players each player receives 30 cards, with 5 or 6 players only 20 cards.
The game material consists of a total of 162 cards, including 144 cards in 12 colored card sets with the numbers 1 to 12 and 18 skip-bo cards that play the role of jokers in the game.Īt the beginning of the game, a dealer is determined who shuffles the playing cards and distributes them to all players. For this you use your hand cards including some jokers, as well as the cards of your own auxiliary pile, based on the templates of the other players. The aim of the game is to be the first to completely discard your own deck of cards. Since then, the game has been distributed by Mattel in numerous editions and versions, such as a compact or deluxe version. In 1987 a German version of Amigo was released and in 1992 another German version by Mattel. International Games bought the rights to the game in 1980, and later International Games was bought by Mattel. It was published in 1967 by Minnie Hazel "Skip" Bowman (1915-2001) and produced by Danny Fuhrmann in Texas (The Skip-bo Company). Skip-Bo is a commercial version of the classic card game Spite and Malice. Skip-Bo (also Pass auf or Aces out) is a card game with 144 number cards and 18 Skip-Bo cards for two to six players.